![]() Games on platforms with fewer than eight usable buttons (such as the version on iPod) may skip this feature. Hold cannot be used again until after the piece locks down. "Hold piece": The player can press a button to send the falling tetrimino to the hold box, and any tetrimino that had been in the hold box moves to the top of the screen and begins falling.So-called 7-bag Random Generator (also called "random bag" or "7 system").If the remote does not have certain buttons, one in the same area as the one omitted is used.Number pad is the same as on a cellphone.If the cellphone does not have softkeys, the menu button (if separate from the OK button) is to pause.2, 4, 6, and 8 are the same as up, down, left, and right respectively.If the cellphone does not have an OK button on the directional pad, the up arrow is to rotate clockwise.Arrow keys are the same as on the console.3 and 7 are to rotate 90° counterclockwise.1, 5, and 9 are to rotate 90° clockwise.8, 4, 6, and 2 are hard drop, left shift, right shift, and soft drop respectively.Left, right, and down arrows are the same as on the console. ![]() Ctrl and Z are to rotate 90° counterclockwise.Up arrow and X are to rotate 90° clockwise. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |